Diablo 4 - Lut Bahadur

I was responsible for the worldbuilding and environment art passes of Lut Bahadur. This area was worked on by myself, Jack Joseph and Moses Saintfleur. I primarily focused on building out the gameplay space, getting a base art pass across the entire area and polishing the event hub and north eastern section. Jack worked on bringing a consistent blending and terrain treatment into the space and polished the southwestern section. Moses worked on the dungeon entrance and surrounding area in the southwest.

Additional Credit
Jeff Lee - Art lead, for his guidance through the development of this space